Once you start getting into character animation you learn pretty quickly that people don't just speak with their mouths. Hand gestures and movements play a pretty important part of how people communicate too. The problem is, animating hand gestures and movements is extremely time consuming... and who knows what gestures and movements should be used and when? In Reallusion's Cartoon Animator I use pre-animated talking character motions that I chop and move gestures around so the arm and hand movements 'feel' right based on my own understanding of body language (and I also act out dialogue to get a sense of what arm and hand movements I might make with what's being spoken). Recently I came across a video by the creator of Culpamland Extra , an online animated series, in which they briefly outlined how they animate talking using the Family Guy Method. I'd never heard of this, and if you try to search for it online you'll be hard pressed to find anything. So I...