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Showing posts from July, 2019

Tutorial: Lip Syncing Hands with Cartoon Animator 4

Even Princesses talk with their hands. Most people accentuate almost everything they say with their hands, if they aren't consciously making an effort to keep their hands still, such as TV presenters often do. Generally the more excited we are the more expressive our hands become. If we're really excited we might wave our hands in the air for example. At other times our hands may reinforce a mood with actions that support our feelings, maybe if you're really sad you might rest your head in your hands, or wipe away tears. In animation your characters can really seem more alive if you pay attention to what their hands are doing as they speak, creating gestures that support their dialogue. In other words, lip syncing your character's hands with what they are saying. Unfortunately there's no auto hand syncing function in Cartoon Animator 4 but getting your characters hands talking doesn't have to be painstakingly laborious. You don't need to key fram...

Review: Renderforest Whiteboard Animation Toolkit - Fast Cloud Animated Video

Renderforest Whiteboard Animation Toolkit. For a while Whiteboard Animation became a thing, particularly when the YouTube meme Draw My Life started to circulate. Though, technically drawing on a whiteboard isn't animation any online video employing that style of technique is usually referred to as Whiteboard Animation. The popularity of Whiteboard Animation saw the process of creating them become automated with simulated whiteboard animation. In a simulation a still, photographic image of a hand holding a marker, is moved around an image as it is 'drawn' on a usually white background. Generally, if the image being drawn looks hand drawn, and the hand actually follows the lines as they are being drawn it looks almost as interesting as an actual real hand drawing on a whiteboard. However the illusion can be ruined if the hand is speed drawing perfectly formed lettering in a non hand drawn font, or worse is speed drawing photographs. Renderforest's Whiteboard...

Water Valet - Funny, Animated Short About Robots, AI, and the Future of Office Automation.

The Watercooler Valet of the Future. Back in 1987 I saw English Actor/Comedian Kenneth Williams  on television make a quote about medical specialists that has stuck with me ever since as an idea for comedy. It's frightening to think with modern medicine and all the techniques available to them... they can't really help you. In the old days, you know, you were better off because nowadays, they are all specialists. Everyone's becoming better and better at less and less... Eventually someone's going to be superb... at nothing. - Kenneth Williams, Aspel & Co 1987 In consumer robotics it's a very relevant concept that appears to be working in reverse. We're seeing more and more consumer robots released that perform one task really well (robot vacuum cleaners for example) but we're kind of working towards the robot butler/maid/assistant, a single robot that can perform many different tasks. An early example is the AI used in home speakers like Amaz...

Cartoon Animator 4 Tutorial - Secondary Animation - Jelly Bees and Elastic Motions

Find out how to make that Bubble Top Knot Bounce In my video tutorial for CTA3/CA4. If you've bought Reallusion's Spongy Moves, Elastic Motions and Jelly Bees Emotion Props Combo Pack for CrazyTalk Animator 3/Cartoon Animator 4 you may be wondering how those little Jelly Bees are making their little bubble top knots bounce around like they do in the promo video? Well grab your copy of CrazyTalk Animator 3 or Cartoon Animator 4 and follow along with my video tutorial below for how to make those bubble top knots bounce! The secondary animation in my tutorial is should not be confused with the principle of animation known as 'Secondary Action' - which is a second action that supports the main action a character is performing. The principle my tutorial demonstrates is actually known as 'Follow Through and Overlapping Action'. Actions that are caused by the main action dragging something else along with it, that then follows through and continues to mov...