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Showing posts from June, 2010

Demon Biker 2.0 by Charles Zippel and TET on GoAnimate

Demon Biker is technically my second GoAnimate Flash character after Kung Fu Cat since I started work on him before I started work on Hoot . However with Demon Biker being much more complex, Hoot was released first. Designed by GoAnimator, Charles Zippel , I offered to turn his bitmap, GoAnimate prop 'stop motion' style character into a a true Flash animated character because I saw it as a natural progression from Kung Fu Cat. Charles' character was slightly more detailed but not by too much. There was also the challenge of creating and animating the characters motorbike as well. Charles' original animation demonstrating his character is embeded below. Biker Demon (New Character) (new tag) by CharlesZippel Like it? Create your own at GoAnimate.com . It's free and fun! Just like Kung Fu Cat I used Koolmoves to create my Flash animated version of Demon Biker. Although the character took longer than Kung Fu Cat I did find him easier going as I had learned

Animation Careers: eHow Video Series by Tim Hodge

I stumbled across this video series by Tim Hodge which he put together for web site eHow in which he gives short glimpses into the world of the professional animator. Tim Hodge is a writer, director and animator in Nashville, Tenn. He worked for many years as an animator and story artist with Walt Disney Feature Animation. His most recent work includes writing and directing several entries in the popular Veggie Tales animated program.   I describe the videos as 'glimpse' because each one is quite short and briefly touches on the topic of the title without going into it in any real depth. However as a series it makes for a good insight into the career of a professional animator.   As someone who is learning traditional style animation using flash the first video in the series I watched was Episode 12: How to create a walking animation (embeded below). Despite having access to many examples of how to make a character walk I seem to struggle making my own characters walk.