Happy Cat JAC by TET |
When I left you I had announced that I was going to dive back into character creation for Crazy Talk Animator 2 by resurrecting the Monkey character that I started and abandoned a year earlier due to technical issues.
I've now had time to re-read all the documentation on creating G2 characters for CTA2 and review the monkey character and... I just can't pick up from there again. I know, crazy right? The character is so near and yet so far from being finished.
The problem is I don't like the drawing style of the character. It's too neat and doesn't feel like something I've actually drawn - even though I did, just not in the conventional way. Every time I look at it I want to start again from scratch so I can get the drawing style right.
Since that's the case I decided to just start clean and try creating a new character instead. After the Monkey the only other multipurpose character I've really created is my Happy Cat JAC character, who has appeared in numerous paintings (see image above) I did when I was selling my art on ebay.
Two Template approaches for a CTA2 quadruped character by Ibis. |
However, I was browsing through Reallusion's CTA2 Forums, to see if I could learn any new tips for creating characters from other users, and came across a video by Ibis Fernandez (who I would describe as a leading CTA2 user) demonstrating two approaches to creating four legged animal characters for CTA2.
You can watch the full video and Ibis' methodology here. On the right is a still from the video showing his two different template approaches to quadrupeds.
The top version is the logical approach that I would have gone with had I not seen this video. The bottom template approach is to design the animal as a bipedal character and then create custom motions to make the character walk like a quadruped.
Using the 3D motion editor to animate the character. |
Bipedal character template views of JAC created in Manga Studio. |
At this stage I don't plan to draw every single facial expression or every single paw movement. I plan to create just those that I actually need, then I'll see how I go when it comes time to create more.
But let's not get too far ahead of myself. Creating CTA2 G2 characters is a lot of work. As I've already demonstrated things can get over whelming and there's every likely hood I may give up. However I will continue to write updates here as long as I continue to make progress. Wish me luck.
Great! Thanks for sharing the information. That is very helpful for increasing my knowledge in this field.
ReplyDeleteTks a lot! Very good!
ReplyDelete